
STORM FOX
STORM FOX
You pilot a hover tank made of light — fast, fragile, and slippery.
They send tanks made of iron — slow, heavy, and armored where you are aiming.
You will not win from the front. That is the whole game.
Slide around them. Find the side the armor does not cover — the rear on a LV1,
the flanks on a LV2, the four faces of the fortress — and put a shot into it
before their turret finishes tracking you.
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WHAT IT IS
A short arcade campaign: six battles, about five minutes end to end.
No score. No upgrades. No second loop. Just a clock and your line through it.
Everything on screen is drawn as lines, in the color rules of the Apple II
hi-res screen — where a line's direction decides its color, and the letters
of the HUD follow the same rule as the tanks.
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HOW TO PLAY
ARROWS drive and turn
SPACE fire (one shot per second — make it count)
Your nose is your gun. Aiming and steering are the same stick.
Shots inherit your sideways drift, so lead your target when you slide.
Watch the enemy turret. It swings three times slower than you move.
That swing is your warning — and your invitation.
White marks are armor. Colored marks are the weak point.
Hit one enemy down and you get a life back: attacking is how you heal.
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WHAT YOU ARE FIGHTING
LV1 One turret, free-turning. The rear is safe — and soft.
LV2 Two turrets, but each only swings 70°. The flanks are the answer.
BOSS A fortress with four turrets and four weak points, one per face.
Break a face and it calls in escorts. Break all four and it falls.
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NOTES
Runs in the browser. Click once to start (the browser needs it for sound).
Keyboard required — PC only, no touch controls.
Best time is kept while the page is open.
This is a test release (v0.9). Feedback on feel, difficulty and readability
is exactly what I am looking for.
Made with Pyxel. Music: a fragment of Grieg's "In the Hall of the Mountain
King" (public domain), arranged for two square-wave channels.
— GlitchFoxDev
Development log
- STORM FOX v0.9 — out now, playable in your browser18 hours ago




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